Agile Game Development with Scrum (Addison-Wesley Signature by Clinton Keith

By Clinton Keith

Deliver greater video games swifter, On Budget—And Make online game improvement enjoyable Again!


Game improvement is in crisis—facing bloated budgets, most unlikely schedules, unmanageable complexity, and demise march additional time. It’s no ask yourself such a lot of improvement studios are suffering to outlive. thankfully, there's a answer. Scrum and Agile equipment are already revolutionizing improvement outdoor the sport undefined. Now, long-time online game developer Clinton Keith exhibits precisely find out how to effectively practice those the way to the original demanding situations of video game development.


Keith has spent greater than fifteen years constructing video games, seven of them with Scrum and agile equipment. Drawing in this unprecedented services, he indicates how groups can use Scrum to carry video games extra successfully, speedily, and cost-effectively; craft video games that supply extra leisure worth; and make existence extra satisfying for improvement groups while.


You’ll learn how to shape profitable agile groups that comprise programmers, manufacturers, artists, testers, and designers—and advertise powerful collaboration inside of and past these groups, through the complete procedure. From long-range making plans to growth monitoring and non-stop integration, Keith bargains dozens of assistance, tips, and solutions—all established firmly in truth and hard-won adventure.


Coverage includes

  • Understanding Scrum’s pursuits, roles, and practices within the context of video game development
  • Communicating and making plans your game’s imaginative and prescient, positive aspects, and growth
  • Using iterative strategies to place your video game right into a playable kingdom each to 4 weeks— even daily
  • Helping all workforce members reach their roles
  • Restoring balance and predictability to the advance process
  • Managing ambiguous necessities in a fluid marketplace
  • Scaling Scrum to giant, geographically allotted improvement groups
  • Getting begun: overcoming inertia and integrating Scrum into your studio’s present processes

Increasingly, video game builders and bosses are spotting that issues can’t move at the means they've got long ago. video game improvement agencies want a much better solution to paintings. Agile online game improvement with Scrum offers them that—and brings the profitability, creativity, and enjoyable again to video game development.

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